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74 lines
2.0 KiB
Rust
74 lines
2.0 KiB
Rust
use crate::state::{State, StateRef};
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use anyhow::Context;
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use std::{error::Error, sync::Arc};
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use twilight_model::{
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gateway::payload::incoming::InteractionCreate,
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id::{marker::GuildMarker, Id},
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};
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pub(crate) async fn leave_if_alone(
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guild_id: Id<GuildMarker>,
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state: State,
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) -> Result<(), Box<dyn Error + Send + Sync + 'static>> {
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let user = state
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.cache
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.current_user()
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.context("Cannot get current user")?;
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let user_voice_state = state
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.cache
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.voice_state(user.id, guild_id)
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.context("Cannot get voice state")?;
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let channel = state
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.cache
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.channel(user_voice_state.channel_id())
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.context("Cannot get channel")?;
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let channel_voice_states = state
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.cache
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.voice_channel_states(channel.id)
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.context("Cannot get voice channel")?;
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let count = channel_voice_states.count();
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// count is 1 if the bot is the only one in the channel
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if count == 1 {
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leave_channel(guild_id, Arc::clone(&state)).await?;
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}
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Ok(())
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}
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pub(crate) async fn leave_channel(
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guild_id: Id<GuildMarker>,
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state: Arc<StateRef>,
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) -> Result<(), Box<dyn Error + Send + Sync + 'static>> {
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// stop playing
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if let Some(call_lock) = state.songbird.get(guild_id) {
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let call = call_lock.lock().await;
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call.queue().stop();
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}
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// leave the voice channel
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state.songbird.leave(guild_id).await?;
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// reset guild settings
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state.guild_settings.remove(&guild_id);
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Ok(())
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}
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pub(crate) async fn leave(
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interaction: Box<InteractionCreate>,
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state: State,
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) -> Result<(), Box<dyn Error + Send + Sync + 'static>> {
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tracing::debug!(
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"leave command n guild {:?} in channel {:?} by {:?}",
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interaction.guild_id,
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interaction.channel,
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interaction.author(),
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);
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let Some(guild_id) = interaction.guild_id else {
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return Ok(());
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};
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leave_channel(guild_id, Arc::clone(&state)).await?;
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Ok(())
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}
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