Files
ohrwurm/src/handler.rs
Johannes Heuel 54c36688b7
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add loop command
2024-06-17 15:14:22 +02:00

211 lines
8.1 KiB
Rust

use crate::commands::queue::{build_action_row, build_queue_embeds, TRACKS_PER_PAGE};
use crate::commands::{delete, join, leave, loop_queue, pause, play, queue, resume, skip, stop};
use crate::state::State;
use futures::Future;
use std::error::Error;
use std::sync::Arc;
use tracing::debug;
use twilight_gateway::Event;
use twilight_model::application::interaction::application_command::{
CommandData, CommandOptionValue,
};
use twilight_model::application::interaction::InteractionData;
use twilight_model::gateway::payload::incoming::VoiceStateUpdate;
use twilight_model::http::interaction::{InteractionResponse, InteractionResponseType};
use twilight_util::builder::InteractionResponseDataBuilder;
#[derive(Debug)]
enum InteractionCommand {
Play(String),
Stop,
Pause,
Skip,
Loop,
Resume,
Leave,
Join,
Queue,
NotImplemented,
}
fn spawn(
fut: impl Future<Output = Result<(), Box<dyn Error + Send + Sync + 'static>>> + Send + 'static,
) {
tokio::spawn(async move {
if let Err(why) = fut.await {
tracing::debug!("handler error: {:?}", why);
}
});
}
pub(crate) async fn leave_if_alone(
update: VoiceStateUpdate,
state: State,
) -> Result<(), Box<dyn Error + Send + Sync + 'static>> {
let guild_id = update.guild_id.ok_or("Guild ID not found")?;
let user = state
.cache
.current_user()
.ok_or("Cannot get current user")?;
let user_voice_state = state
.cache
.voice_state(user.id, guild_id)
.ok_or("Cannot get voice state")?;
let channel = state
.cache
.channel(user_voice_state.channel_id())
.ok_or("Cannot get channel")?;
let channel_voice_states = state
.cache
.voice_channel_states(channel.id)
.ok_or("Cannot get voice channel")?;
let count = channel_voice_states.count();
// count is 1 if the bot is the only one in the channel
if count == 1 {
// stop playing
if let Some(call_lock) = state.songbird.get(guild_id) {
let call = call_lock.lock().await;
call.queue().stop();
}
// leave the voice channel
state.songbird.leave(guild_id).await?;
}
Ok(())
}
pub(crate) struct Handler {
state: State,
}
impl Handler {
pub(crate) fn new(state: State) -> Self {
Self { state }
}
pub(crate) async fn act(&self, event: Event) -> anyhow::Result<()> {
match event {
Event::MessageCreate(message) if message.content.starts_with('!') => {
if message.content.contains("!delete") {
spawn(delete(message.0.clone(), Arc::clone(&self.state)));
}
Ok(())
}
Event::VoiceStateUpdate(update) => {
spawn(leave_if_alone(*update.clone(), Arc::clone(&self.state)));
Ok(())
}
Event::InteractionCreate(interaction) => {
tracing::info!("interaction: {:?}", &interaction);
match &interaction.data {
Some(InteractionData::ApplicationCommand(command)) => {
let interaction_command = parse_interaction_command(command);
debug!("{:?}", interaction_command);
match interaction_command {
InteractionCommand::Play(query) => {
spawn(play(interaction, Arc::clone(&self.state), query))
}
InteractionCommand::Stop => {
spawn(stop(interaction, Arc::clone(&self.state)))
}
InteractionCommand::Pause => {
spawn(pause(interaction, Arc::clone(&self.state)))
}
InteractionCommand::Skip => {
spawn(skip(interaction, Arc::clone(&self.state)))
}
InteractionCommand::Loop => {
spawn(loop_queue(interaction, Arc::clone(&self.state)))
}
InteractionCommand::Resume => {
spawn(resume(interaction, Arc::clone(&self.state)))
}
InteractionCommand::Leave => {
spawn(leave(interaction, Arc::clone(&self.state)))
}
InteractionCommand::Join => {
spawn(join(interaction, Arc::clone(&self.state)))
}
InteractionCommand::Queue => {
spawn(queue(interaction, Arc::clone(&self.state)))
}
_ => {}
}
Ok(())
}
Some(InteractionData::MessageComponent(data)) => {
tracing::info!("message component: {:?}", data);
if !data.custom_id.starts_with("page:") {
return Ok(());
}
let page = data
.custom_id
.trim_start_matches("page:")
.parse::<usize>()
.unwrap_or(0);
tracing::info!("page: {:?}", page);
if let Some(guild_id) = interaction.guild_id {
let mut queue = Vec::new();
if let Some(call_lock) = self.state.songbird.get(guild_id) {
let call = call_lock.lock().await;
queue = call.queue().current_queue();
}
let embeds = build_queue_embeds(&queue, page).await;
let action_row = build_action_row(page, queue.len() / TRACKS_PER_PAGE);
let interaction_response_data = InteractionResponseDataBuilder::new()
.embeds(embeds)
.components(action_row)
.build();
let response = InteractionResponse {
kind: InteractionResponseType::UpdateMessage,
data: Some(interaction_response_data),
};
self.state
.http
.interaction(interaction.application_id)
.create_response(interaction.id, &interaction.token, &response)
.await?;
Ok(())
} else {
Ok(())
}
}
_ => Ok(()),
}
}
event => {
tracing::info!("unhandled event: {:?}", event);
Ok(())
}
}
}
}
fn parse_interaction_command(command: &CommandData) -> InteractionCommand {
debug!("command: {:?}", command);
match command.name.as_str() {
"play" => {
if let Some(query_option) = command.options.iter().find(|opt| opt.name == "query") {
if let CommandOptionValue::String(query) = &query_option.value {
InteractionCommand::Play(query.clone())
} else {
InteractionCommand::NotImplemented
}
} else {
InteractionCommand::NotImplemented
}
}
"stop" => InteractionCommand::Stop,
"pause" => InteractionCommand::Pause,
"skip" => InteractionCommand::Skip,
"loop" => InteractionCommand::Loop,
"resume" => InteractionCommand::Resume,
"leave" => InteractionCommand::Leave,
"join" => InteractionCommand::Join,
"queue" => InteractionCommand::Queue,
_ => InteractionCommand::NotImplemented,
}
}