add /skip and /loop commands #4
@@ -7,6 +7,9 @@ pub(crate) use leave::leave;
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mod pause;
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pub(crate) use pause::pause;
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mod skip;
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pub(crate) use skip::skip;
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mod play;
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pub(crate) use play::play;
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45
src/commands/skip.rs
Normal file
45
src/commands/skip.rs
Normal file
@@ -0,0 +1,45 @@
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use crate::state::State;
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use std::error::Error;
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use twilight_model::{
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gateway::payload::incoming::InteractionCreate,
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http::interaction::{InteractionResponse, InteractionResponseType},
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};
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use twilight_util::builder::InteractionResponseDataBuilder;
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pub(crate) async fn skip(
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interaction: Box<InteractionCreate>,
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state: State,
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) -> Result<(), Box<dyn Error + Send + Sync + 'static>> {
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tracing::debug!(
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"skip command in guild {:?} in channel {:?} by {:?}",
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interaction.guild_id,
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interaction.channel,
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interaction.author(),
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);
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let Some(guild_id) = interaction.guild_id else {
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return Ok(());
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};
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if let Some(call_lock) = state.songbird.get(guild_id) {
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let call = call_lock.lock().await;
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call.queue().skip()?;
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}
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let interaction_response_data = InteractionResponseDataBuilder::new()
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.content("Skipped the next track")
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.build();
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let response = InteractionResponse {
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kind: InteractionResponseType::ChannelMessageWithSource,
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data: Some(interaction_response_data),
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};
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state
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.http
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.interaction(interaction.application_id)
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.create_response(interaction.id, &interaction.token, &response)
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.await?;
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Ok(())
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}
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@@ -1,5 +1,5 @@
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use crate::commands::queue::{build_action_row, build_queue_embeds, TRACKS_PER_PAGE};
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use crate::commands::{delete, join, leave, pause, play, queue, resume, stop};
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use crate::commands::{delete, join, leave, pause, play, queue, resume, skip, stop};
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use crate::state::State;
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use futures::Future;
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use std::error::Error;
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@@ -19,6 +19,7 @@ enum InteractionCommand {
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Play(String),
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Stop,
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Pause,
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Skip,
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Resume,
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Leave,
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Join,
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@@ -108,6 +109,9 @@ impl Handler {
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InteractionCommand::Pause => {
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spawn(pause(interaction, Arc::clone(&self.state)))
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}
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InteractionCommand::Skip => {
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spawn(skip(interaction, Arc::clone(&self.state)))
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}
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InteractionCommand::Resume => {
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spawn(resume(interaction, Arc::clone(&self.state)))
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}
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@@ -191,6 +195,7 @@ fn parse_interaction_command(command: &CommandData) -> InteractionCommand {
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}
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"stop" => InteractionCommand::Stop,
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"pause" => InteractionCommand::Pause,
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"skip" => InteractionCommand::Skip,
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"resume" => InteractionCommand::Resume,
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"leave" => InteractionCommand::Leave,
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"join" => InteractionCommand::Join,
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